All bookseller links are provided so you can get more information about a book. We have affiliate relationships with Barefoot Books,, and Tapestry Books. All revenue generated from sales through these venues is used strictly to cover website costs and minimize donation requests and fundraising campaigns.

By age 17, only about 1 in 17 seventeen year olds can read and gain information from specialized text, for example the... More

      Printer Friendly

Click cover to buy:

MEET MR. HYDEOUS (Extreme Monsters, #3)

Author: Louise Simonson

Illustrator: James W. Elston

Reserve at the Library

Publisher: Penny Candy Press, an imprint of Brighter Minds Children's Publishing,

Material: paperback

Summary: The winter games at Noah’s Vail Competition will start soon and the Extreme Team is getting ready. Doc, the Team’s technology guru, is entertaining his nephew, Gerald for a few weeks. Gerald, who doesn’t get along with anybody on the team, discovers a potion that would enable him to beat all of the Extreme Monsters at Noah’s Vail. He joins Damon Christopher’s Pendant Team as “Mr. Hydeous” and prepares himself for victory. The potion is powerful and the Extreme Monsters are worried. Is there any chance for them? Will Damon Christopher finally succede? This is the third title in this interactive myster/adventure series for middle readers.

Type of Reading: bedtime story, family reading, independent reading, read aloud book, interactive reading, remedial reader, reluctant reader

Recommended Age: read together: 7 to 12; read yourself: 9 to 12

Interest Level: 8 to 12

Reading Level: 3.6

Age of Child: Read by students at Northumberland Elementary School, Newport News, VA for the Reading Tub's Use Your ABCs program. Read with children ages 9 and 10.

Young Reader Reaction: The students liked comparing this story with the other two in this series and the different games they wanted to win. They wanted to read this one again and wanted to know if there are more books in this series.

Adult Reader Reaction: This is the third title in the Extreme Monsters series. In this volume, the author builds the story around Mumford, youngest of the five Extreme Monsters. This approach maximizes the opportunity to sustain the series and keep it fresh and imaginative for the reader.

Pros: The story and activities in this book (and the series to date) positively engage the target readers. This is a book that will keep a child occupied and hold their attention for a while.

Cons: None.

Borrow or Buy: Buy. Pre-teen/Teen readers will enjoy this book The characters, setting, and plot strongly appeal to the intended audience. The author has not only produced a good story but as embellished it by including games, puzzles, and riddles that positively engage the reader.

If You Liked This Book, Try: WHAT'S WITH WULF? (Extreme Monsters, #2)   THE BLUE MOON EFFECT (Extreme Monsters, #1)   GHOSTSITTERS (ARAMINTA SPOOKIE, 5)

Educational Themes: The educational value of the book is that it is an enjoyable and age appropriate read. It is fun for the reader and likely to be reread several times. It is the type of book that can inspire reluctant readers or remedial readers to give reading another chance.

Literary Categories: Fiction - fantasy, adventure, easy reader series, sports, puzzles

Date(s) Reviewed: April 2007, November 2008

Other Reviews:


Copyright © 2003 - 2018. The Reading Tub, Inc. All Rights Reserved.
The Reading Tub and Turning a Page ... Opening the World are registered trademarks of The Reading Tub Inc.
No use of these trademarks is permitted without written approval of The Reading Tub, Inc.
Privacy Policy.     Site developed by Sites2BeSeen.